Mobility and the Brisbane Olympics

Comparing the success of the FIFA Women's World Cup with the news of the cancellation of the 2026 Commonwealth Games in regional Victoria, Australia now turns to the biggest sporting event of the next decade - the 2032 Brisbane Olympic and Paralympic Games.

With Australia having previously hosted in Melbourne 1956 and Sydney 2000, the 2032 games will be a once-in-a-generation showcase of the South East Queensland Region - for an estimated cost of $11.5bn.

But with a primary goal of being a “more equal and accessible games” how will Brisbane's Olympics provide access to the Games in one of the lowest-density cities to ever host them? And how will Olympic city-shaping today drive a lasting impact on the way South East Queensland residents live and travel?

Smash Delta has pointed its advanced mobility data capabilities at answering these questions, analysing two key venues in Brisbane and the Gold Coast.

A spatio-temporal mobility graph network
1.7 Million
Queensland addresses routed
700 Billion
permutations optimised

Mobility and the Brisbane Olympics

Brisbane is well on its way to hosting a great Olympic Games in 2032.

But ensuring a truly iconic and inclusive games, with lasting benefits for all South East Queensland, will be a team sport, incorporating:

  • some of the most effective coordination between state and municipal governments for effective land development and infrastructure-service deployment
  • genuine partnership between industry, games coordinators, and the public
  • a sustainable and equitable approach, leading the way on decarbonisation efforts, celebration of heritage, and accessibility standards regardless of age or disability

Effectively leveraging emerging data, AI and digital technologies will be at the core of this journey and key to securing the best Games yet.

This analysis represents the first step on a longer journey that builds an even more holistic view on Brisbane 2032. Additional lenses - such as service capacity, frequency and accessibility - will be required to provide the full story on an inclusive Games experience.

This was built on StoryScaper™ and SmashGeo™ - our respective technology ecosystems for interactive storytelling and understanding the spatial world.

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The calculation of the public transport catchment model is based on the Queensland public transport timetable during weekday mornings, in conjunction with pedestrian pathways interlinking residential addresses, transit stops, and destinations. Actual travelling time may vary due to traffic conditions, walking pace, and specific departure times. Exact Cross River Rail benefit catchment subject to final timetabling and frequency.

Population data has been estimated based on Australian Bureau of Statistics Census 2021 statistics. Building and land use data has been sourced from OpenStreetMap (2023).

This interactive research tool represents preliminary findings and is provided for informational purposes only. Users should not rely solely on the data and findings presented for operational decision-making. Users are invited to consult with Smash Delta for curated location and mobility insights, targeting specific use cases.

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